Enumerations | |
| enum | { XX, YY, ZZ, WW } |
| enum | { AXIS_X, AXIS_Y, AXIS_Z, AXIS_INVALID = INT_MAX } |
| enum | { NW, SW, SE, NE } |
| enum | { WIDTH, HEIGHT, DEPTH } |
Variables | |
| const uint | MAX_POLYGONS = 0x7fff - 0x10 |
| don't go too close to 0x8000 which is int16(-1) | |
| const uint | MAX_VERTEXS = MAX_POLYGONS |
| not a huge value, some arrays created with this | |
| const uint | MAX_VERTEXS_PER_POLYGON = 4 |
| mostly triangles, sometimes quads | |
| const uint | DEFAULT_TIMER_TICK_MILLISECONDS = 10 |
| 100 FPS | |
| const uint | DEFAULT_KEYBOARD_TICK_MILLISECONDS = 20 |
| frequency of polling keyboard queue | |
| const uint | DEFAULT_JOYSTICK_TICK_MILLISECONDS = 20 |
| frequency of polling keyboard queue | |
frequency of polling keyboard queue
frequency of polling keyboard queue
| const uint gfx::defs::DEFAULT_TIMER_TICK_MILLISECONDS = 10 |
100 FPS
| const uint gfx::defs::MAX_POLYGONS = 0x7fff - 0x10 |
don't go too close to 0x8000 which is int16(-1)
| const uint gfx::defs::MAX_VERTEXS = MAX_POLYGONS |
not a huge value, some arrays created with this
| const uint gfx::defs::MAX_VERTEXS_PER_POLYGON = 4 |
mostly triangles, sometimes quads
Palomino 3D Engine documents generated by doxygen 1.5.3 on Fri Nov 23 11:26:28 2007