mod_sim_init.cc File Reference

Initialization. More...

#include "base.hh"
#include "base_file.hh"
#include "base_settings.hh"
#include "gfx.hh"
#include "gfx_settings.hh"
#include "snd.hh"
#include "eng.hh"
#include "mod_base.hh"
#include "mod_sim.hh"
#include "mod_sim_init.hh"
#include "mod_sim_misc.hh"
#include "mod_sim_world.hh"
#include "mod_sim_settings.hh"
#include "mod_sim_mode_flight.hh"
#include "mod_sim_mode_demo.hh"
#include "mod_sim_game.hh"

Namespaces

namespace  mod_sim

Defines

#define MOD_SIM_INIT_CC   1

Functions

static void mod_sim::PrintHelpConsole (void)
static void mod_sim::SplashHeader (void)
void mod_sim::Splash (void)


Detailed Description

Initialization.

Id
LastChangedDate

Author:
Jim E. Brooks http://www.palomino3d.org
 *
 * Program initialization and starting are two separate operations.
 * This can be thought of startup being divided into two stages.
 *
 * Libaries/modules have a Init() and Start() function.
 * The top-level module's functions are responsible for calling all
 * the counterparts in the lower-level libraries.  By contrast,
 * Init()/Start() in the lower-level libraries only affect themselves.
 *
 * 

Define Documentation

#define MOD_SIM_INIT_CC   1

Palomino 3D Engine documents generated by doxygen 1.5.3 on Fri Nov 23 11:26:16 2007