#include "base.hh"
#include "base_misc.hh"
#include "base_file.hh"
#include "base_settings.hh"
#include "inp.hh"
#include "inp_queue.hh"
#include "gfx.hh"
#include "gfx_events.hh"
#include "gfx_opengl.hh"
#include "gfx_settings.hh"
Namespaces | |
| namespace | gfx |
Classes | |
| struct | gfx::BlendImageState |
Defines | |
| #define | GFX_OPENGL_CC 1 |
| #define | RETURN_IF_VECTOR_OUTSIDE_FRUSTUM(i) |
| #define | RETURN_FALSE_IF_SPHERE_OUTSIDE_FRUSTUM(i) |
Variables | |
| static BlendImageState | gfx::sBlendImage |
| #define GFX_OPENGL_CC 1 |
| #define RETURN_FALSE_IF_SPHERE_OUTSIDE_FRUSTUM | ( | i | ) |
Value:
if ( msFrustum[i][0] * origin.x \ + msFrustum[i][1] * origin.y \ + msFrustum[i][2] * origin.z \ + msFrustum[i][3] <= negRadius ) \ return false;
| #define RETURN_IF_VECTOR_OUTSIDE_FRUSTUM | ( | i | ) |
Value:
if ( msFrustum[i][0] * v.x + msFrustum[i][1] * v.y + msFrustum[i][2] * v.z + msFrustum[i][3] <= 0 ) \ return false;
Palomino 3D Engine documents generated by doxygen 1.5.3 on Fri Nov 23 11:26:15 2007