#include "base.hh"
#include "gfx.hh"
#include "eng.hh"
#include "eng_node.hh"
Namespaces | |
| namespace | eng |
Defines | |
| #define | ENG_NODE_CC 1 |
| #define | NODE_PRIVATE public |
| #define | NODE_PROTECTED public |
| #define | CODE_POLYGON_NODE_DERIVATIVE(PARENT_NODE_CLASS, NODE_CLASS) |
| #define | CODE_RETURN_NODE_LESS_THAN(NODE_CLASS, M_VALUE) |
Functions | |
| void | eng::CHECK_PATERNITY (const Node &parent, const Node &child) |
| static int | eng::LOWER_NODE_PRIORITY1 (int priority1) |
| static void | eng::CHECK_PARENT_CHILD_PRIORITY (const Node &parent, const Node &child) |
| static void | eng::CHECK_SIBLING_PRIORITY (const Node &parent, const Node &sibling1, const Node &sibling2) |
| static void | eng::CHECK_CHILDREN (const Node::SortedNodes &children) |
| void | eng::CheckNode (const Node *node, bool nullOk) |
| static void | eng::ReindexSiblingNodes (SortedArray< Node::SortableNode > &sortedNodes, const uint idx) |
| static bool | eng::PartitionNodeOrTransformNodeLessThan (const Node::Value &valuePartitionOrTransform, const Node::Value &valueOther) |
| #define CODE_POLYGON_NODE_DERIVATIVE | ( | PARENT_NODE_CLASS, | |||
| NODE_CLASS | ) |
Value:
NODE_CLASS::NODE_CLASS( const Value& value ) \ : PARENT_NODE_CLASS(value) \ { \ } \ \ NODE_CLASS::NODE_CLASS( const NODE_CLASS& src ) \ : PARENT_NODE_CLASS(src) \ { \ } \ \ Node::Ptr \ NODE_CLASS::Clone( void ) const \ { \ return new NODE_CLASS( *this ); \ }
| #define CODE_RETURN_NODE_LESS_THAN | ( | NODE_CLASS, | |||
| M_VALUE | ) |
Value:
{ \
if ( GetPriority1() != otherValue.GetPriority1() ) \
{ \
return GetPriority1() < otherValue.GetPriority1(); /* priority2 is N/A */ \
} \
else \
{ \
/* Oh, you naughty boy! Other is in fact a CLASS::Value. */ \
return M_VALUE \
< static_cast<const NODE_CLASS::Value*>(&otherValue)->M_VALUE; \
} \
}
| #define ENG_NODE_CC 1 |
| #define NODE_PRIVATE public |
| #define NODE_PROTECTED public |
Palomino 3D Engine documents generated by doxygen 1.5.3 on Fri Nov 23 11:26:14 2007