#include "base.hh"
#include "gfx.hh"
#include "eng.hh"
#include "eng_debug.hh"
#include "eng_misc.hh"
Namespaces | |
| namespace | eng |
Defines | |
| #define | ENG_DEBUG_CC 1 |
| #define | TRANSFORM_WORLD_VOLUME(WV, I, RX, RY, RZ) |
Functions | |
| void | eng::DrawWorldBoxVolume (const BoxVolume &worldBoxVolume, const RGBA color) |
| #define ENG_DEBUG_CC 1 |
| #define TRANSFORM_WORLD_VOLUME | ( | WV, | |||
| I, | |||||
| RX, | |||||
| RY, | |||||
| RZ | ) |
Value:
{ \
WorldVertex wv( WV.x + (RX), \
WV.y + (RY), \
WV.z + (RZ) ); \
ev[I] = gEng.GetEyeMatrix()->TranslateRotate<EyeVertex,Vector3>( wv ); \
}
Palomino 3D Engine documents generated by doxygen 1.5.3 on Fri Nov 23 11:26:14 2007