eng::TextureNode::Value Class Reference

#include <eng_node.hh>

Inheritance diagram for eng::TextureNode::Value:

eng::Node::Value

List of all members.

Public Member Functions

 Value (void)
 Value (SharedPtr< Texture > texture)
ePriority1 GetPriority1 (void) const
bool LessThan (const Node::Value &otherValue) const

Public Attributes

SharedPtr< Texture > mTexture

Private Attributes

bool mIdentityTextureMatrix
SharedPtr< Matrix > mTextureMatrix

Friends

class TextureNode


Detailed Description

Value of TextureNode.

Constructor & Destructor Documentation

eng::TextureNode::Value::Value ( void   ) 

Reimplemented from eng::Node::Value.

eng::TextureNode::Value::Value ( SharedPtr< Texture >  texture  ) 


Member Function Documentation

ePriority1 eng::TextureNode::Value::GetPriority1 ( void   )  const [inline, virtual]

Implements eng::Node::Value.

bool eng::TextureNode::Value::LessThan ( const Node::Value otherValue  )  const [virtual]

Compare Node two-order priorities.

Reimplemented from eng::Node::Value.


Friends And Related Function Documentation

friend class TextureNode [friend]


Member Data Documentation

SharedPtr<Texture> eng::TextureNode::Value::mTexture

bool eng::TextureNode::Value::mIdentityTextureMatrix [private]

SharedPtr<Matrix> eng::TextureNode::Value::mTextureMatrix [private]


The documentation for this class was generated from the following file: Palomino 3D Engine documents generated by doxygen 1.5.3 on Fri Nov 23 11:26:23 2007