Namespace List

Here is a list of all namespaces with brief descriptions:
baseLibrary of base code
base::defs
base::global
base::RESTRICTInternal
collisionCollision-detection module
collision::defs
controlControl module (layer over lower-level input module, contains current Craft)
control::defs
control::global
fxSpecial-effects
fx::defs
fx::global
gameGame logic (mix of C++ and Lua)
game::defs
gfxGraphics library
gfx::defs
glueGlues the modules together
glue::defs
glue::global
graphGraph module
graph::defs
graph::global
guiGui module
hudHUD module
hud::defs
hud::global
initKickstart routines
inputInput module
input::defs
input::global
luaLua main namespace
lua::bindInterface (bindings) between C++ and Lua scripts (include "lua_bind/bind.hh")
lua::defs
lua::interpreterLua interpreter (include "lua_bind/lua_interpreter.hh")
mathMath functions
object3D Object classes
object::defs
physicsPhysics module
physics::convPhysics conversion functions
physics::defs
physics::global
programTop-level module
program::defs
program::global
shaderShader module
shader::defs
shader::global
skySky module (SkyDome, Sun, Moon, Stars)
sky::defs
sky::global
soundSound module
sound::defs
sound::global
threadsThreads module
viewView module (View, Viewpoint, Window)
view::defs
view::global
worldWorld module
world::conv
world::defs
world::global
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Palomino Flight Simulator documents generated by doxygen 1.6.2 on Wed Apr 21 11:14:59 2010