fx::defs Namespace Reference


Functions

const Milliseconds FX_TICK_FREQ (500)
 frequency of FX container (destroys zombies)
const Milliseconds LIFETIME_FOREVER (1000000000000LL)
 "I am immortal", Duncan McCleod
const Milliseconds PARTICLE_SYSTEM_TICK_FREQ (20)
 frequency of particle-system animation
const Meter DEFAULT_MEDIUM_PARTSYS_GEO_RANGE (1500.0f)

Variables

const uint MAX_PARTICLES_ONE_SYSTEM = 32*1024
 in one particle-system
const uint MAX_PARTICLES_ALL_SYSTEMS = 256*1024
 in all particle-systems
const NodeSort::Attribs PARTSYS_NODE_SORT_ATTRIBS (NodeSort::Attribs::TRANSPARENT|NodeSort::Attribs::NO_DEPTH_TEST)
const RGBA DEFAULT_MEDIUM_PARTSYS_COLOR (0xff, 0xff, 0xff, 0xa0)
const fp DEFAULT_MEDIUM_PARTSYS_MIN_WIDTH = 6.0f
 to simulate 3D scaling of particles
const fp DEFAULT_MEDIUM_PARTSYS_MAX_WIDTH = 64.0f
const int TEXTURE_UNIT_0 = 0
 should be int for GLSL uniforms
const int TEXTURE_UNIT_SHADOW = 3


Function Documentation

const Meter fx::defs::DEFAULT_MEDIUM_PARTSYS_GEO_RANGE ( 1500.  0f  ) 

const Milliseconds fx::defs::FX_TICK_FREQ ( 500   ) 

frequency of FX container (destroys zombies)

const Milliseconds fx::defs::LIFETIME_FOREVER ( 1000000000000LL   ) 

"I am immortal", Duncan McCleod

const Milliseconds fx::defs::PARTICLE_SYSTEM_TICK_FREQ ( 20   ) 

frequency of particle-system animation


Variable Documentation

const RGBA fx::defs::DEFAULT_MEDIUM_PARTSYS_COLOR(0xff, 0xff, 0xff, 0xa0)

to simulate 3D scaling of particles

in all particle-systems

in one particle-system

const NodeSort::Attribs fx::defs::PARTSYS_NODE_SORT_ATTRIBS(NodeSort::Attribs::TRANSPARENT|NodeSort::Attribs::NO_DEPTH_TEST)

const int fx::defs::TEXTURE_UNIT_0 = 0

should be int for GLSL uniforms

Palomino Flight Simulator documents generated by doxygen 1.5.6 on Tue Sep 28 11:37:49 2010