HUD. More...
#include <_src_hud_hud.hh>
Public Member Functions | |
| DEFINE_GetInstance (Hud) void Enable(const bool enable | |
| RefPtr< Node > | GetNode (void) |
| void | Attach (RefPtr< Node > node) |
| void | Attach (shptr< HudBox > hudBox) |
| void | Detach (RefPtr< Node > node) |
| void | Detach (shptr< HudBox > hudBox) |
Private Member Functions | |
| Hud (void) | |
| ~Hud () | |
Private Attributes | |
| CLASS_VAR Hud * | msInstance |
| RefPtr< osg::CameraNode > | mCamera |
| RefPtr< osg::Group > | mGroup |
| holds HUD nodes, defines stateset | |
| std::set< shptr< HudBox > > | mHudBoxes |
| needed to hold references | |
HUD.
| hud::Hud::Hud | ( | void | ) | [private] |
ctor/dtor.
| hud::Hud::~Hud | ( | ) | [private] |
| void hud::Hud::Attach | ( | RefPtr< Node > | node | ) |
| void hud::Hud::Attach | ( | shptr< HudBox > | hudBox | ) |
| hud::Hud::DEFINE_GetInstance | ( | Hud | ) | const |
| void hud::Hud::Detach | ( | shptr< HudBox > | hudBox | ) |
| void hud::Hud::Detach | ( | RefPtr< Node > | node | ) |
| RefPtr<Node> hud::Hud::GetNode | ( | void | ) | [inline] |
RefPtr<osg::CameraNode> hud::Hud::mCamera [private] |
RefPtr<osg::Group> hud::Hud::mGroup [private] |
holds HUD nodes, defines stateset
std::set<shptr<HudBox> > hud::Hud::mHudBoxes [private] |
needed to hold references
Hud * hud::Hud::msInstance [private] |
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:11