control::CommandPhysicalRotate Class Reference

Rotation according to physics model (for physical replay). Correlates to Aircraft::PhysicalRotate(). More...

#include <_src_control_command.hh>

Inheritance diagram for control::CommandPhysicalRotate:

control::Command

List of all members.

Public Member Functions

 CommandPhysicalRotate (uint axis, fp controlFraction, Milliseconds controlFreq)
virtual TypeNum GetType (void)
virtual void Execute (shptr< Aircraft > aircraft, const ExecuteMode mode)
virtual void Write (ostream &strm)

Private Attributes

const uint mAxis
const fp mControlFraction
const Milliseconds mControlFreq


Detailed Description

Rotation according to physics model (for physical replay). Correlates to Aircraft::PhysicalRotate().

Constructor & Destructor Documentation

control::CommandPhysicalRotate::CommandPhysicalRotate ( uint  axis,
fp  controlFraction,
Milliseconds  controlFreq 
)


Member Function Documentation

virtual TypeNum control::CommandPhysicalRotate::GetType ( void   )  [inline, virtual]

Implements control::Command.

virtual void control::CommandPhysicalRotate::Execute ( shptr< Aircraft aircraft,
const ExecuteMode  mode 
) [virtual]

Implements control::Command.

void control::CommandPhysicalRotate::Write ( ostream &  strm  )  [virtual]

Implements control::Command.


Member Data Documentation

const Milliseconds control::CommandPhysicalRotate::mControlFreq [private]


The documentation for this class was generated from the following files:
Palomino Flight Simulator documents generated by doxygen 1.5.6 on Tue Sep 28 11:37:49 2010