ShaderFactory attaches a shader to a node. More...
#include "base/singleton.hh"#include "graph/typedefs.hh"#include "shader/shader_name.hh"Go to the source code of this file.
Classes | |
| struct | shader::ShaderProgram |
| Stores individual vertex/fragment shaders. More... | |
| class | shader::ShaderFactory |
| ShaderFactory attaches a shader to a node. More... | |
Namespaces | |
| namespace | graph |
graph module. | |
| namespace | shader |
shader module. | |
Defines | |
| #define | GET_SHADER_FACTORY() (ShaderFactory::GetInstance()) |
ShaderFactory attaches a shader to a node.
| #define GET_SHADER_FACTORY | ( | ) | (ShaderFactory::GetInstance()) |
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10