Definitions. THESE ARE GLOBALS! TRY TO USE ONLY BASIC COMPILE-TIME CONSTANTS.
More...
Go to the source code of this file.
Detailed Description
Definitions. THESE ARE GLOBALS! TRY TO USE ONLY BASIC COMPILE-TIME CONSTANTS.
- LastChangedDate:
- 2009-12-14 13:08:18 -0500 (Mon, 14 Dec 2009)
- Author:
- Jim E. Brooks http://www.palomino3d.org
Define Documentation
| #define SHADER_NAME_DEFAULT "default" |
| #define SHADER_UNIFORM_NAME_ALPHA_BIAS "uni_alphaBias" |
| #define SHADER_UNIFORM_NAME_ALPHA_TEX "uni_alphaTex" |
| #define SHADER_UNIFORM_NAME_BASE_AMBIENT "uni_baseAmbient" |
| #define SHADER_UNIFORM_NAME_BRIGHTNESS "uni_brightness" |
| #define SHADER_UNIFORM_NAME_FOG_COLOR "uni_fogColor" |
| #define SHADER_UNIFORM_NAME_FOG_DENSITY "uni_fogDensity" |
| #define SHADER_UNIFORM_NAME_FOG_MIN "uni_fogMin" |
| #define SHADER_UNIFORM_NAME_GLASS "uni_glass" |
| #define SHADER_UNIFORM_NAME_LIGHT0_EC_POSITION "uni_light0_ecPosition" |
| #define SHADER_UNIFORM_NAME_SHADER_MODE_TEXTURE "uni_shaderMode_texture" |
| #define SHADER_UNIFORM_NAME_SHADOW_MODE "uni_shadowMode" |
| #define SHADER_UNIFORM_NAME_TEXTURE_0 "uni_texture_0" |
| #define SHADER_UNIFORM_NAME_TEXTURE_SHADOW "uni_texture_shadow" |