Math functions specifically for computer graphics algorithms. More...
#include "math/types_trig.hh"#include "math/vertex.hh"Go to the source code of this file.
Namespaces | |
| namespace | math |
math functions | |
Functions | |
| INLINE bool | math::IF_Z_FACING (const fp z) |
| WorldVertex | math::ComputeVertexOnDome (const Degree lat, const Degree lon, const fp radius) |
| Degree | math::ComputeMatrixRollDegree (const Matrix &matrix, const Matrix &nextMatrix) |
Math functions specifically for computer graphics algorithms.
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10