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_src_math_graphics.hh File Reference

Math functions specifically for computer graphics algorithms. More...

#include "math/types_trig.hh"
#include "math/vertex.hh"

Go to the source code of this file.

Namespaces

namespace  math
 

math functions


Functions

INLINE bool math::IF_Z_FACING (const fp z)
WorldVertex math::ComputeVertexOnDome (const Degree lat, const Degree lon, const fp radius)
Degree math::ComputeMatrixRollDegree (const Matrix &matrix, const Matrix &nextMatrix)

Detailed Description

Math functions specifically for computer graphics algorithms.

LastChangedDate:
2009-12-22 17:12:17 -0500 (Tue, 22 Dec 2009)
Author:
Jim E. Brooks http://www.palomino3d.org
Remarks:
REMINDERS: - Use MATH_EXCEPTION() instead of ASSERT().
  • C++ <cmath> is better than C <math.h> because C++ functions are overloaded.
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