Math functions (vertex transformations). More...
#include "math/vertex.hh"#include "math/matrix.hh"Go to the source code of this file.
Namespaces | |
| namespace | math |
math functions | |
Functions | |
| INLINE WorldVertex | math::TransformLocal2World (const LocalVertex &lv, const Matrix &objectMatrix) |
| INLINE EyeVertex | math::TransformWorld2Eye (const WorldVertex &wv, const Matrix &viewMatrix) |
| template<typename DEST , typename SRC , typename MATRIX > | |
| DEST | math::RotateTranslate (const SRC &v, const MATRIX &m) |
| template<typename DEST , typename SRC , typename MATRIX > | |
| DEST | math::TranslateRotate (const SRC &src, const MATRIX &m) |
Math functions (vertex transformations).
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10