Macros/functions to assist and simplify writing glue code between C++ and Lua. More...
#include "base/module.hh"#include "lua_bind/module.hh"#include "lua_bind/bind.hh"Namespaces | |
| namespace | lua |
Lua main namespace. | |
| namespace | lua::bind |
Interface (bindings) between C++ and Lua scripts (include "lua_bind/bind.hh"). | |
Defines | |
| #define | LUABIND_MACROS_GENERIC_CC 1 |
Functions | |
| void | lua::bind::REGISTER_BINDING (lua_State *L, const char *metaTableName, const char *className, const struct luaL_reg methodTable[]) |
Macros/functions to assist and simplify writing glue code between C++ and Lua.
| #define LUABIND_MACROS_GENERIC_CC 1 |
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10