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_src_lua_bind_bind_window.cc File Reference

Interface of C functions for Lua scripts. More...

#include "base/module.hh"
#include "view/module.hh"
#include "view/window.hh"
#include "lua_bind/module.hh"
#include "lua_bind/bind.hh"

Namespaces

namespace  lua
 

Lua main namespace.


namespace  lua::bind
 

Interface (bindings) between C++ and Lua scripts (include "lua_bind/bind.hh").


Defines

#define BIND_CLASS_NAME   "Window"
#define BIND_METATABLE_NAME   LUABIND_METATABLE_STRING(BIND_CLASS_NAME)

Functions

INTERN int lua::bind::Window_GetFPS (lua_State *L)
INTERN int lua::bind::Window_GetMainView (lua_State *L)
INTERN int lua::bind::Window_GetWindowSize (lua_State *L)
INTERN int lua::bind::Window_RestoreViewpoint (lua_State *L)
INTERN int lua::bind::Window_SaveViewpoint (lua_State *L)

Detailed Description

Interface of C functions for Lua scripts.

LastChangedDate:
2011-03-15 14:18:37 -0400 (Tue, 15 Mar 2011)
Author:
Jim E. Brooks http://www.palomino3d.org
Remarks:
module.txt documents how to export new C++ classes to Lua.

---------------------------- -- THIS IS AUTO-GENERATED -- ----------------------------


Define Documentation

#define BIND_CLASS_NAME   "Window"
#define BIND_METATABLE_NAME   LUABIND_METATABLE_STRING(BIND_CLASS_NAME)
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Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10