Interface of C functions for Lua scripts. More...
#include "base/module.hh"#include "object/module.hh"#include "object/aircraft.hh"#include "program/module.hh"#include "program/carrier.hh"#include "lua_bind/module.hh"#include "lua_bind/bind.hh"Namespaces | |
| namespace | lua |
Lua main namespace. | |
| namespace | lua::bind |
Interface (bindings) between C++ and Lua scripts (include "lua_bind/bind.hh"). | |
Defines | |
| #define | BIND_CLASS_NAME "Carrier" |
| #define | BIND_METATABLE_NAME LUABIND_METATABLE_STRING(BIND_CLASS_NAME) |
Functions | |
| INTERN int | lua::bind::Carrier_Destroy (lua_State *L) |
| INTERN int | lua::bind::Carrier_GetMatrix (lua_State *L) |
| INTERN int | lua::bind::Carrier_GetName (lua_State *L) |
| INTERN int | lua::bind::Carrier_GetPosition (lua_State *L) |
| INTERN int | lua::bind::Carrier_GetRawPtr (lua_State *L) |
| INTERN int | lua::bind::Carrier_IfCollidable (lua_State *L) |
| INTERN int | lua::bind::Carrier_IfCollision (lua_State *L) |
| INTERN int | lua::bind::Carrier_IfCollisionFatal (lua_State *L) |
| INTERN int | lua::bind::Carrier_IfZombie (lua_State *L) |
| INTERN int | lua::bind::Carrier_New (lua_State *L) |
| INTERN int | lua::bind::Carrier_PlaceAircraft (lua_State *L) |
| INTERN int | lua::bind::Carrier_Reset (lua_State *L) |
| INTERN int | lua::bind::Carrier_Rotate (lua_State *L) |
| INTERN int | lua::bind::Carrier_SetCollidable (lua_State *L) |
| INTERN int | lua::bind::Carrier_SetCollision (lua_State *L) |
| INTERN int | lua::bind::Carrier_SetMatrix (lua_State *L) |
| INTERN int | lua::bind::Carrier_SetPosition (lua_State *L) |
| INTERN int | lua::bind::Carrier_Zombify (lua_State *L) |
Interface of C functions for Lua scripts.
---------------------------- -- THIS IS AUTO-GENERATED -- ----------------------------
| #define BIND_CLASS_NAME "Carrier" |
| #define BIND_METATABLE_NAME LUABIND_METATABLE_STRING(BIND_CLASS_NAME) |
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10