Namespaces | Defines

_src_game_projectile.cc File Reference

Base class for projectiles (missiles, bullets, etc). More...

#include "base/module.hh"
#include "base/timer.hh"
#include "math/module.hh"
#include "math/funcs_vector.hh"
#include "math/matrix.hh"
#include "graph/module.hh"
#include "graph/scene_graph.hh"
#include "object/module.hh"
#include "object/dyna.hh"
#include "collision/module.hh"
#include "collision/events.hh"
#include "world/module.hh"
#include "physics/module.hh"
#include "game/module.hh"
#include "game/projectile.hh"
#include "game/defs.hh"

Namespaces

namespace  game
 

game logic (mix of C++ and Lua)


Defines

#define GAME_PROJECTILE_CC   1

Detailed Description

Base class for projectiles (missiles, bullets, etc).

LastChangedDate:
2011-04-23 21:07:07 -0400 (Sat, 23 Apr 2011)
Author:
Jim E. Brooks http://www.palomino3d.org

Define Documentation

#define GAME_PROJECTILE_CC   1
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Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10