Game-related HUD widgets. More...
#include "base/module.hh"#include "base/timer.hh"#include "base/misc.hh"#include "base/stream.hh"#include "object/module.hh"#include "hud/module.hh"#include "game/module.hh"#include "game/hud.hh"#include "game/defs.hh"Namespaces | |
| namespace | game |
game logic (mix of C++ and Lua) | |
Defines | |
| #define | GAME_HUD_CC 1 |
Functions | |
| INTERN const RGBA | game::TARGET_BOX_COLOR_DESELECTED (0.8f, 0.8f, 0.1f, 1.0f) |
| INTERN const RGBA | game::TARGET_BOX_COLOR_SELECTED (0xff, 0x99, 0x00, 0xff) |
| INTERN const RGBA | game::TARGET_BOX_COLOR_RADAR_LOCK (1.0f, 0.4f, 0.4f, 1.0f) |
Variables | |
| INTERN const int | game::TARGET_BOX_WIDTH = 60 |
| INTERN const int | game::TARGET_BOX_HEIGHT = 60 |
| INTERN const fp | game::TARGET_BOX_FONT_SIZE = 20.0f |
| INTERN const int | game::TARGET_BOX_TEXT_OFFSET_X = -TARGET_BOX_WIDTH / 2 - 2 |
| INTERN const int | game::TARGET_BOX_TEXT_OFFSET_Y = -TARGET_BOX_WIDTH / 2 - 8 |
Game-related HUD widgets.
| #define GAME_HUD_CC 1 |
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10