Small particles and particle-system. More...
#include "base/module.hh"#include "gfx/module.hh"#include "gfx/osg.hh"#include "gfx/osg_funcs.hh"#include "object/module.hh"#include "graph/module.hh"#include "graph/scene_graph.hh"#include "world/module.hh"#include "fx/module.hh"#include "fx/partsys_small.hh"Namespaces | |
| namespace | fx |
Special-effects. | |
Defines | |
| #define | FX_PARTSYS_SMALL_CC 1 |
Variables | |
| INTERN const uint | fx::SMALL_PARTICLES_LIMIT = 5000 |
| INTERN const uint | fx::SMALL_PARTICLES_RESERVE = 5000 |
| INTERN const NodeSort | fx::SMALL_PARTSYS_NODE_SORT = NodeSort( fx::defs::PARTSYS_NODE_SORT_ATTRIBS ) |
Small particles and particle-system.
TODO: SmallParticleSystem should do spatial partitioning. Currently it puts all particles in one geode so all share one huge bounding-box.
| #define FX_PARTSYS_SMALL_CC 1 |
Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10