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_src_fx_partsys_medium.hh File Reference

Medium particle-system. More...

#include "base/timer.hh"
#include "gfx/module.hh"
#include "gfx/rgba.hh"
#include "fx/partsys.hh"

Go to the source code of this file.

Classes

struct  fx::MediumParticle
 Opaque struct that defines a medium particle. More...
class  fx::MediumParticleSystem
 Particle-system based on OpenGL point-sprites. More...
struct  fx::MediumParticleSystem::Args
 Args for MediumParticleSystem ctor. More...

Namespaces

namespace  fx
 

Special-effects.


namespace  fx::defs

Functions

const Meter fx::defs::DEFAULT_MEDIUM_PARTSYS_GEO_RANGE (1500.0f)

Variables

const RGBA fx::defs::DEFAULT_MEDIUM_PARTSYS_COLOR (0xff, 0xff, 0xff, 0xa0)
const fp fx::defs::DEFAULT_MEDIUM_PARTSYS_MIN_WIDTH = 6.0f
 to simulate 3D scaling of particles
const fp fx::defs::DEFAULT_MEDIUM_PARTSYS_MAX_WIDTH = 64.0f

Detailed Description

Medium particle-system.

LastChangedDate:
2011-04-09 21:58:06 -0400 (Sat, 09 Apr 2011)
Author:
Jim E. Brooks http://www.palomino3d.org
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Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10