Classes | Namespaces | Defines | Variables

_src_fx_partsys_medium.cc File Reference

Medium particles and particle-system. More...

#include "base/module.hh"
#include "math/module.hh"
#include "math/funcs_vector.hh"
#include "object/module.hh"
#include "graph/module.hh"
#include "graph/scene_graph.hh"
#include "world/module.hh"
#include "fx/module.hh"
#include "fx/partsys_medium.hh"

Classes

class  fx::MediumParticleDrawable
 This is an OSG Drawable object that directly renders point-sprites. More...

Namespaces

namespace  fx
 

Special-effects.


Defines

#define FX_PARTSYS_MEDIUM_CC   1

Variables

INTERN const uint fx::MEDIUM_PARTICLES_LIMIT = 5000
INTERN const uint fx::MEDIUM_PARTICLES_RESERVE = 5000

Detailed Description

Medium particles and particle-system.

LastChangedDate:
2011-04-23 21:07:07 -0400 (Sat, 23 Apr 2011)
Author:
Jim E. Brooks http://www.palomino3d.org
Remarks:
This implementation was kept simple. For now, decided to omit implementing a particle updating mechanism and per-particle attributes.

Define Documentation

#define FX_PARTSYS_MEDIUM_CC   1
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Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10