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_src_fx_defs.hh File Reference

Definitions. THESE ARE GLOBALS! TRY TO USE ONLY BASIC COMPILE-TIME CONSTANTS. More...

#include "base/time.hh"
#include "graph/module.hh"
#include "graph/node_sort.hh"

Go to the source code of this file.

Namespaces

namespace  fx
 

Special-effects.


namespace  fx::defs

Functions

const Milliseconds fx::defs::FX_TICK_FREQ (500)
 frequency of FX container (destroys zombies)
const Milliseconds fx::defs::LIFETIME_FOREVER (1000000000000LL)
 "I am immortal", Duncan McCleod
const Milliseconds fx::defs::PARTICLE_SYSTEM_TICK_FREQ (20)
 frequency of particle-system animation

Variables

const uint fx::defs::MAX_PARTICLES_ONE_SYSTEM = 32*1024
 in one particle-system
const uint fx::defs::MAX_PARTICLES_ALL_SYSTEMS = 256*1024
 in all particle-systems
const NodeSort::Attribs fx::defs::PARTSYS_NODE_SORT_ATTRIBS (NodeSort::Attribs::TRANSPARENT|NodeSort::Attribs::NO_DEPTH_TEST)

Detailed Description

Definitions. THESE ARE GLOBALS! TRY TO USE ONLY BASIC COMPILE-TIME CONSTANTS.

LastChangedDate:
2009-11-22 22:39:11 -0500 (Sun, 22 Nov 2009)
Author:
Jim E. Brooks http://www.palomino3d.org
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Palomino Flight Simulator documents generated by doxygen 1.7.1 on Tue May 15 2012 22:40:10